

1.3.5 is just too new 1.3.4 has the most of the playable mods. So mods for 1.3.4 won't work under TModLoader for 1.3.5 the mods have to be updated by their authors too, and it also takes time. Make sure you have Terraria installed, and grabbed the tModLoader files, link is in the prerequisites. BTW when Terraria itself changes in more than the revision number (the last one in the version), TModLoader usually has to break backward compatibility. I have guide up for our fellow Mac gamers as well. In the rare case that the automatic way doesn’t work (please contact me if this is the case), or you prefer to install it yourself, this step will detail how you can do just that. This guide details how to install tModLoader for Terraria for people on Linux systems. wld files in the tModLoader directory, and they should work as expected. Instead, tModLoader makes a new directory to store tModLoader worlds/players. Please keep in mind that tModLoader worlds are different from vanilla Terraria worlds. Once this is done, the next time you launch Terraria, you should have a tModloader Terraria! Some weapons can be crafted at a Work Bench or an Iron Anvil/Orichalcum Anvil, while others can only be found in Chests, as enemy drops, or purchased from NPCs. They typically deal more damage than their tool counterparts. This is a pretty quick process, but if you experience any problem, PM me on Steam about the problem. (For Community-Made Hooks, see Weapon Hooks) Weapons are essential items used for combat against enemies, bosses, and even other players during PvP games. You can check if you are root by running the whoami command in terminal. Make sure you are not running this command as root, as this will install tModLoader in a unexpected location.
